Google's Jump technology played an important part in the creation of the YI HALO, and the Mountain View-based tech giant is seemingly optimistic about this particular 360-degree camera as even Amit Singh, Vice President of Business for Google VR, joined YI Technology's Monday announcement. Despite all the cameras and a removable battery good for 100 minutes of continuous recording, the whole thing weighs in at only 7.5 pounds (3.4 kg). Today, at the NAB show in Las Vegas, the imaging company showed off the results: the Halo VR camera. One is for professionals - it's called the Yi Halo, and it was made in partnership with Google. It can fit on most existing tripods and camera support systems. It can capture 360-degree video at 30 frames per second in 5.7K resolution, slightly edging out the 5.2K resolution of Fusion, the spherical camera GoPro announced last week.
The Yi Halo will go on sale starting this summer with units already available to select creators. It allows for remote control of the rig, as well as preview of the video it captures. The Yi Halo features 17 4K cameras, while Google is also launching the Jump Start program to get more devices into the hands of filmmakers.
While the camera itself is built by Yi - combining 16 spherically aligned 4K action cameras with an extra camera facing upwards - it incorporates the Jump cloud stitching infrastructure, which uses cloud-based software and smart stitching algorithms to produce stereoscopic 360-degree videos.
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These units appear to be closely related to Yi's standard 4K action camera, but the housing and power supply are different.
The Halo VR rig uses Google's Jump Assembler for seamless video stitching.
Filmmakers' visions come together via the Jump Assembler, which ensures seamless, artifact-free stitches that are ready in a few short hours. It will provide them free access to both a Jump camera, now the new Yi Halo and unlimited use of the Jump Assembler, which works in the cloud, for their VR film. Google plans to give out 100 of the Yi Halo cameras to help boost VR filmmaking, and the application process will be open until May 22nd.




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